Advertisement of design, production and installation of an exhibition game
Published deadline passed
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- Qualification deadline
- Mar 24, 2025Expired
- Award
- Resources 20% and 2 more
Brief
Nationalmuseet trenger tjenester for design, produksjon og installasjon av et utstillingsspill i en ny utstilling om dansk ekspedisjonshistorie, med en maksimal totalverdi på 950000 danske kroner. Prosjektet innebærer utvikling av et quest-inspirert spill som krever samarbeid i et fysisk rom, og skal gjennomføres i samarbeid med museets ansatte. Det er krav om minst 2 referanseprosjekter som viser relevans og sammenlignbarhet med oppgaven, inkludert interaksjonsdesign og engasjerende historiefortelling. Tildelingskriteriene vektlegger kvalitet med 55% for kreativt konsept, 20% for ressurser, 20% for tidsplan og 5% for budsjettallokering.
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Qualification requirements
Description
Oppdragsgiver vil velge ut 3 kandidater til å levere tilbud basert på en evaluering av innsendte referanseprosjekter. Kandidater skal levere minst 2 referanseprosjekter. Referanseprosjektene vurderes ut fra relevans og sammenlignbarhet med den utlyste oppgaven. Med sammenlignbarhet menes at prosjektene må være et spillformat som krever samarbeid i et fysisk rom, være utviklet på mindre enn ett år, og være realisert innenfor et budsjett på DKK 500 000-1 200 000. I utvelgelsesprosessen vil følgende bli positivt evaluert: prosjekter som viser tette forbindelser og interaksjon med et fysisk rom, prosjekter som inkluderer sterk interaksjonsdesign, prosjekter som viser engasjerende historie, og prosjekter som viser brukervennlig spill og stabil spillplattform.
Documentation Requirement
Kandidater skal levere minst 2 referanseprosjekter.
Source
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Award Criteria
Description
The criterion quality is evaluated on the basis of the tenderer's submitted offer. The assessment emphasizes that the concept best meets the described ambitions and wishes for the game, as described in Appendix 2. Specifically, we will look at: 1. To what extent does the game support an overall guest experience in the exhibition with the inclusion of research, strong storytelling and interaction. This is for example through 1.1 Strong game storytelling that supplements and supports the exhibition space's other communication 1.2 Supports a social museum experience 1.3 Initiates interaction with the exhibition 1.4 Is visually part of the overall exhibition experience 2. Contains a minimum of 7 interactions/game stations/stops 2.1 Accommodates the participation of multiple age groups. 3. To what extent does the game format and platform support 3.1 Easy and intuitive guest experience from start to game completion 3.2 Accessible error tracking and resolution for museum employees 3.3 A realistic establishment and operating cost for physical and/or digital elements.
Source
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Description
The resource criterion is evaluated based on the tenderer's submitted CVs for participating employees in Appendix 2. Specifically, we will assess based on the quality and relevance of the CVs in relation to the current task. Relevance is assessed based on comparable projects (based on the type of task, finances and schedule). Quality is assessed based on the employee's previous role and years of experience with comparable tasks.
Source
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Description
The schedule criterion is evaluated on the basis of the tenderer's submitted schedule for the entire development, production and establishment phases in Appendix 2. The schedule is assessed on the basis of the level of detail for fulfilling the deliveries within the overall deadline and an assessment of the schedule's sustainability and assessed feasibility.
Source
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Description
The budget criterion is evaluated on the basis of the total financial offer based on an assessment according to the principle of ‘best value for money’. The assessment also emphasizes transparency in the offer’s budget allocation.
Source
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From the notice
The National Museum of Denmark invites game designers to help us create a quest-inspired game in our new exhibition about Danish expedition history. The project will be led by the chosen company/game designers, but in close collaboration with relevant staff from the National Museum. The project will involve the development, design, production, and installation of the game. The project should also take into consideration the design, requirements, development and installation of scenographic framework or physical installations relevant for the game experience, although the production of this is not included in the project. The project has a deadline of March 2026.
- Competition · PrequalificationType
- 92521100Main codeMuseum-exhibition services
- 37524000Games37532000Video games92521000Museum services